The Psychological Basis for UI Design Rules
Stanford University guest speaker Jeff Johnson of UI Wizards shares how design mentality has changed over the years and where it is heading in the future. He draws on experiences from his own career to give the students a better
Magic Cap Cellphone Demo August 1995
Magic Cap was General Magic’s platform for “personal intelligent communicators” that was created in the early 1990’s. Sony and Motorola shipped Magic Cap devices in 1994. In 1995, we adapted the platform to make it suitable for cellphones using a
Frox UI Demo, January 1990
Demo of a prototype for Frox, a ground-breaking computer-based home entertainment system founded by Hartmut Esslinger. The Frox prototype was written by Andy Hertzfeid in 1989; this video was made in January 1990.
GALAXY SIII Design Story
Quite beautiful video, but quite familiar at the same time, huh?
A Day Made of Glass 2: Unpacked. The Story Behind Corning’s Vision
Really good interaction and touchscreen stuff in Corning A Day Made of Glass 2 video. It’s actually more interesting than the older A Day Made of Glass 1, since in 2, they also tell how close these things are to
MaKey MaKey: An Invention Kit for Everyone
Crazy cool idea on Kickstarter getting lots of backers currently. It seems to be able to turn anything (or anything playdoh-y) into a controller connected to a computer. Potentially really good for prototyping hardware innovations. MaKey MaKey is an invention
Transitioning Magazine Reading Experience from Print to iPad
Transitioning The Week Magazine’s Reading Experience from Print to iPad. View another webinar from Harry Brignull A really nice presentation from @harrybr about how to move a winning print design to the iPad. It’s got audio included, so you’ll actually
Difference between 100ms and 1ms
Microsoft Research compares varying interaction latencies with current and future touch screens. I don’t enjoy drawing on current 100ms delay touch screens, but when we get to 1ms, I’ll be drawing all the time. Modern touch devices allow one to
Hooper Selection: Fix iPad’s Lousy Typing
Clever, minor interaction design changes to make typing a little easier. Hooper Selection is an iPad interface concept by Georgia Tech student Daniel Hooper. He’s so excited about the project that he not only coded and filmed the demo software;